The Witcher 3: Wild Hunt GOTY Edition Steam Altergift

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The Witcher 3: Wild Hunt GOTY Edition Steam Altergift

Original price was: $58.30.Current price is: $55.97.

Datum vydání: 30/08/2016

The Witcher 3: Wild Hunt Game of the Year edition brings together the base game and all the additional content released to date.

  • Includes the Hearts of Stone and Blood & Wine expansions, which offer a massive 50 hours of additional storytelling as well as new features and new areas that expand the explorable world by over a third!
  • Affords access to all additional content released so far, including weapons, armor, side quests, game modes and new GWENT cards!
  • Features all technical and visual updates as well as a new user interface completely redesigned on the basis of feedback from members of the Witcher Community.

Become a professional monster slayer and embark on an adventure of epic proportions!
Upon its release, The Witcher 3: Wild Hunt became an instant classic, claiming over 250 Game of the Year awards. Now you can enjoy this huge, over 100-hour long, open-world adventure along with both its story-driven expansions worth an extra 50 hours of gameplay. This edition includes all additional content – new weapons, armor, companion outfits, new game mode and side quests.

Out of stock

Description

Features

General:

  • The grand finale to the legend of Geralt of Rivia
  • A standalone adventure easily accessible to new players
  • Meaningful choices with consequences that change the story and the game world
  • Quests and main story threads that can be resolved in any order or completed in parallel
  • Unforgettable quests deeply linked with the core storyline and designed with care to draw players in
  • A breathtaking cinematic introduction illustrating the game background
  • Unique atmosphere, memorable characters and gritty dialogue
  • 36 different final gameworld states and three different playable epilogues

Open world:

  • A vast open world – 35 times larger than that in The Witcher 2 Multiple ecosystems and cultures that players can move between at will
  • Regions with different inspirations and deep cultural references, each with a distinct feel
  • Free exploration unspoiled by loading times

Living world:

  • A world shaped by the player’s decisions, but which, left to itself, goes on living
  • A realistic day and night cycle
  • A dynamic weather system
  • A living economy:
  • The new in-game economy system varies the price of goods based on surrounding conditions or their place of origin relative to Geralt’s current whereabouts in the world: the price of fish might differ depending on distance from water, and a village lying on a trade route for trappers and hunters might have many tanneries and leather workers, affecting the price of crafting components and armor.
  • A unique, deep, consistent and expansive game world based on that described by Andrzej Sapkowski

Combat:

  • A dynamic, tactical combat system rooted in traditional RPG systems
  • Combat complexity based on a variety of actions at the player’s disposal, not on correct attack sequencing
  • A Witcher Senses system bringing new tactical depth to combat
  • Monsters, each with their own lore, posing unique hunting challenges and responding to changes in the environment

RPG:

  • A tutorial built into the game, allowing players to dive into the world of the Witcher with ease
  • Involving investigations and rewarding hunts through the Witcher Senses mechanic
  • A completely rewritten RPG mechanic allowing players to see the influence of statistics on gameplay
  • An expanded Sign casting system: each of the 5 Signs has two different modes of use, creating even more possibilities in combat and challenging players to use magic in creative ways
  • A highly-intuitive Alchemy system
  • An expanded character development system
  • Advanced Crafting mechanics

Visuals:

  • Fully dynamic light and shadow effects throughout the game world, generating superior atmosphere and ambiance
  • Detailed, realistic locations through a significant increase in polygon numbers
  • A deep role-playing experience through visually attractive, film-like presentation
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